1 / 9Story
Champion of I: Luxuria places players in the role of a Guardian, embarking on a perilous journey to Eden, a continent designed by the God of Chaos, Quixilamorte. This trial prepares mortals for impending threats, drawing participants from primary races across the ocean to the sister continent of Vezniel. As one of the first to arrive, the protagonist is thrust into a world on the brink, where survival and difficult choices shape their path.
The narrative unfolds as the Guardian becomes entangled in a struggle involving their own soul, a mysterious Darkness, and the Goddess of Lust. The decisions made will determine whether the journey leads to suffering or prosperity, leaving a lasting impact on the world of Adamathey. Players must navigate this dark fantasy setting, making choices that carry unforeseen consequences.
Gameplay
This narrative RPG features a choice-driven system where player decisions influence the story and relationships with a diverse cast of characters. Combat has been overhauled with new mechanics like Rupture and Chaos Encounters, alongside improved morale and progression systems. Players can manage a kingdom and camp, recruiting Guardians, upgrading facilities, and assigning duties. Crafting and character progression are expanded, offering new weapons, enchantments, and talents.
Content notes
Includes explicit animated scenes and options for both dominant and submissive interactions in special training scenarios.
Features
- Features a Live2D animated scene, setting a new standard for future content.
- Expanded companion content with new training scenes and daily conversations.
- Chapter 1 now includes significantly more exploration and optional content.
- Introduces kingdom and camp management with recruitments and upgrades.
- Overhauled combat system with new mechanics, enemy abilities, and weapon specializations.
- Expanded crafting, character progression, and UI improvements across the game.
Updates
v0.0.4
- (Chapter 1 Beta)
- Completed the first floor of Chapter 1, offering 8-10 hours of content.
- Every main companion received new content, including special training scenes for Alisa, Aster, Bellona, Lavanya, and Samantha.
- Added the first Live2D animated scene, now the standard for future animations.
- Introduced new follow-up conversations and around 120 new daily companion conversations.
- Expanded the Veznian Forest with new exploration events, lewd events, sub-areas, gathering locations, and story events.
- New Kingdom & Camp features include an upgrades menu, recruitable Guardians, auto-assign duties, and new camp locations.
- Reworked resource generation and militia contributions to daily needs.
- Combat overhaul introduces Rupture mechanic, Chaos Encounters, improved Morale, and Chaos Shard progression.
- Weapon specializations, rebalanced dice, weight system improvements, and skill XP adjustments.
- Improved enemy AI, morale, resistances, and damage, with new abilities for goblins, treants, and other enemies.
- Expanded crafting with special weapons, rings, elemental enchantments, and new materials.
- Character progression includes two new Eromancy talents, Champion of Lust adjustments, and improved elemental enchantments.
- UI improvements for conversation menus, CG gallery, buff descriptions, enemy info, and exploration.
- Quality of life updates include improved skip prologue, difficulty saving per file, and Caelion healing at camp.
- Numerous bug fixes for save/loading, stability, and compatibility.




