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Daisy Mae lives on a secluded farm, where her primary companions are her horse and dog. The narrative focuses on her daily life in this rural setting, exploring her interactions with the animals.
The game sets up a premise where Daisy's relationships with her animal companions evolve beyond simple coexistence, hinting at more intimate connections as the story progresses.
Gameplay
The game features a point-and-click interface, allowing interactions with characters and the environment. A farming system is present, enabling players to plant and grow carrots over a three-day cycle. An event system gradually introduces story content, and a Text-to-Speech (TTS) system provides dialogue.
Content notes
Includes explicit animated scenes involving bestiality with farm animals.
Features
- Available on Windows, Linux, Mac, and Android platforms.
- Features 2D animated scenes and character models.
- Includes a farming mechanic for planting and growing carrots.
- Dialogue is supported by a Text-to-Speech (TTS) system.
- Explorable environments including a forest, cave, and river.
Updates
v0.11
- Horse animations polished; new interaction added with the horse.
- Rabbit now moves to the farm and no longer runs away after befriending.
v0.10
- Implemented a new event system for story content.
- Horse taming mechanic added, requiring a specific interaction from Daisy.
- Two new animations added: one with a condom and one barehanded.
- Fixed a bug related to gnomes.
- Animals now respawn/reset after sleeping.
v0.9
- Core farming mechanics implemented.
- Carrot seeds can be obtained near the car.
- Carrots can be planted and grow over 3 days.
- Experimental Text-to-Speech (TTS) system added for dialogue.
v0.7
World expanded with three new events in the forest, cave, and by the river.
v0.6
Interaction between Daisy and Buddy completed.
v0.2
Added an extra animation for selecting easy mode and a small animation at the end.
v0.1
Initial release.




