Story

The Monster I Mean to Be places you in a new world, disoriented and without memories, having inexplicably transformed into a slime creature. Your primary goal is to unravel the mystery of your past and identity, navigating this unfamiliar realm.

As a shapeshifting slime, you must interact with various inhabitants—monsters, humans, and demons—within a forest setting. Your transformations are key to progression, offering different ways to engage with the world and its challenges.

Gameplay

This text-based adventure features character creation and a transformation system that allows for changes in form and body part size, with each form retaining its unique saved dimensions. Future updates plan to integrate these cosmetic size changes into mini-games and interactions.

Content notes

Includes character creation options for varied gender identities and explicit romantic routes with monster girls and other characters.

Features

  • Playable as male, female, futa, or trans protagonist.
  • Transformation system with customizable body part sizes.
  • Text-based adventure with AI-generated CGs.
  • Available on Windows, Linux, and Mac platforms.
  • Pocket Mirror item enables on-demand transformations.

Updates

v0.1.2

  • Revamped transformation system to include customizable body part sizes (Chest/Ass/Genitals) for each form.
  • Added "Pocket Mirror" item to the General Shop, allowing transformations almost anywhere.
  • Clarified certain game elements.
  • Relationship levels now display in romanceable characters' Journal entries.
  • Removed the initial typewriter effect.
  • Fixed a bug teleporting human players to the Goblin Village when trying to visit Cobalt.
  • Prepared hidden variables for future updates.

v0.1.1

  • Character creation now proceeds faster; typing effect can be skipped.
  • Unlocked transformations persist after changing forms (re-learning required if defeated in combat).
  • Added quick-change option for form-specific areas.
  • Corrected text errors.

v0.1

Initial Release

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